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When people become.....

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Ninja Mod

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When people become.....

Post by Ninja Mod on Sun Nov 23, 2008 9:10 pm

When people become ninja's they can look like


Jack
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Re: When people become.....

Post by Jack on Sun Nov 23, 2008 9:11 pm

There wont be ninjas, CP just did them, sorry.

but we will have those cool white karate things and a secret training room where you cna get new belts and stuff


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Ninja Mod

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Re: When people become.....

Post by Ninja Mod on Sun Nov 23, 2008 9:15 pm

well It could be like and secret item if we have a party?
And there could be a speacial move with it?

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Re: When people become.....

Post by Jack on Sun Nov 23, 2008 9:16 pm

I don't know. I was thinking they would turn invisible and just leave footprints


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Ninja Mod

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Re: When people become.....

Post by Ninja Mod on Sun Nov 23, 2008 9:17 pm

Make it like a invisable cp ninja the way you can see them but
there meant to be invisable ?

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Re: When people become.....

Post by Jack on Sun Nov 23, 2008 9:20 pm

Ninja Mod wrote:Make it like a invisable cp ninja the way you can see them but
there meant to be invisable ?


you only see the footprints


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Ninja Mod

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Re: When people become.....

Post by Ninja Mod on Sun Nov 23, 2008 9:22 pm

Could you have like a on and off opision?

Ketchup Wasabi
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Re: When people become.....

Post by Ketchup Wasabi on Sun Nov 23, 2008 10:19 pm

are we gonna have waving and dancing system?

Ninja Mod

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Re: When people become.....

Post by Ninja Mod on Sun Nov 23, 2008 10:19 pm

I hope so

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Re: When people become.....

Post by Jack on Sun Nov 23, 2008 10:22 pm

Ketchup Wasabi wrote:are we gonna have waving and dancing system?


yes, but i'm still thinking about stuff and how the game will work


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Re: When people become.....

Post by Ketchup Wasabi on Sun Nov 23, 2008 10:33 pm

ok this is kinda off topic but.
COME ON GUYS GIVE US IDEAS!!!!
ideas for TI!!! becuz we will not be working that way...

Ninja Mod

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Re: When people become.....

Post by Ninja Mod on Sun Nov 23, 2008 10:37 pm

This is on topic it's about the item dance...
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